I develop the software and infrastructure that makes biomechanics, performance, and training information actionable — motion capture applications, analytics dashboards, and the pipelines that tie it all together.
These systems have been engineered from the ground up for MLB organizations, R&D programs, and private training facilities, and I maintain several of them in production today. My work has spanned Driveline Baseball R&D, player development departments with the Arizona Diamondbacks and Toronto Blue Jays, and an ongoing set of engagements across motion capture, advance scouting, and data infrastructure.
I've also played and coached the game — which shapes how I work. I know what it's like to sit across from a pitcher trying to make sense of his own numbers, and the difference between something that reads well in a report and something that actually changes what he does on the mound.